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dc.contributor.authorKnigge, Jan-Karl
dc.descriptionSemi-automated parts-to-picker systems are becoming more popular in order picking, making efficient rack designs for fast searching and picking more important. Virtual reality (VR) using modern head-mounted devices (HMD) is a promising technology for the human-centred planning of order picking at single racks. However, state-of-the-art HMDs come with several limitations. For evaluating the usability of HMDs, it is of interest whether these limitations lead to different workload and measured times in VR compared to a real environment. An experimental setup consisting of a real rack and an equally sized virtual representation (using the HTC Vive HMD) has been developed for a randomized controlled study with 112 participants and 10 professional order pickers. This dataset contains the full list of journal articles analysed in a systematic literature review. The sample of articles has been obtained by a database search in Web of Science and Business Source Premier by EBSCO Host on June, 22nd 2020, using the following search string: ("Virtual Reality" OR VR) AND ("Head Mounted Device*" OR "Head Mounted Display*" OR HMD* OR "HTC Vive" OR "Oculus Rift")en_US
dc.rightsCreative Commons Attribution 4.0
dc.subjectVirtual Realityen_US
dc.subjectHead Mounted Displayen_US
dc.subjectHead Mounted Deviceen_US
dc.subjectManual Order Pickingen_US
dc.subjectSystematic Literature Reviewen_US
dc.subject.classification112-03 Betriebswirtschaftslehreen_US
dc.subject.classification407-05 Arbeitswissenschaft, Ergonomie, Mensch-Maschine-Systemeen_US
dc.titleVirtual Reality in Manual Order Picking - Systematic Literature Review Dataen_US

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Creative Commons Attribution 4.0
Except where otherwise noted, this item's license is described as Creative Commons Attribution 4.0
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